HELLO, I’M NEIL

HELLO,
IM NEIL

With over 20 years’ experience, I build & lead design teams to execute & drive company strategy

With over 20 years’ experience,
I build & lead design teams
to execute & drive
company strategy

I DESIGN
CREATIVE THINGS

Over the last 14 years, as a leader and designer, I have contributed to almost every product that Sonos has made across software and hardware for consumer and professional customers

I DESIGN
CREATIVE THINGS

Over the last 14 years, as a leader and designer, I have contributed to almost every product that Sonos has made across software and hardware for consumer and professional customers

SONOS HARDWARE

I joined Sonos in 2010 as the sole UX designer for their first home theater offerings. The PLAYBAR (2013) and SUB (2012) were challenging design and development projects (I still have the specs to prove it) but they became tremendously successful, driving a doubling of company revenue and establishing Sonos' lucrative home theater portfolio.

Over time, I have designed or led UX work on many other hardware products across home theater, plug-in speakers, portable speakers, audio components, and headphones. Each posed interesting creative challenges, both in the physicality of the device and its interactions within the wider ecosystem.

Working closely with colleagues in Industrial Design, Product Management, and Engineering, we have also driven three evolutions of the Sonos on-product UI, each designed to drive more engaging interactions with the physical product, optimizing time to music.

CORE SOFTWARE EXPERIENCES

From its inception, Sonos’ magic has resided in its sophisticated software ecosystem, seamlessly integrating content, control, and configuration functionality to meet user needs. I’ve contributed to every dimension of this SW ecosystem across mobile, desktop, web, and voice experiences.

When I first joined Sonos I redesigned the entire configuration workflow in support of wireless 5.1 setup for home theater products. Over time, I grew a dedicated team to further evolve the configuration experience visually and interactively.

I have overseen numerous experiential updates to both the consumer and professional applications, grounded in customer understanding and known pain points, and have driven comprehensive visual updates in collaboration with the Sonos Brand team and external agencies such as Pentagram.

PARTNERSHIPS

Throughout my career, I’ve spearheaded numerous strategic partnerships with external partners to deliver enhanced user experiences.

From enabling direct control of Sonos speakers from the Spotify app, to the integration of Amazon and Google content and voice assistants, to content partnerships with Apple and others, these complex projects required deep experiential work and well-aligned goals. They also called for careful coordination with our partners; in the case of Spotify, a mutual appreciation of pickled herring also proved beneficial.

These collaborative projects yielded crucial user experiences, and they also created valuable professional development opportunities for our design team members, aligning with their career development goals.

Throughout my career, I’ve spearheaded numerous strategic partnerships with external partners to deliver enhanced user experiences.

From enabling direct control of Sonos speakers from the Spotify app, to the integration of Amazon and Google content and voice assistants, to content partnerships with Apple and others, these complex projects required deep experiential work and well-aligned goals. They also called for careful coordination with our partners; in the case of Spotify, a mutual appreciation of pickled herring also proved beneficial.

These collaborative projects yielded crucial user experiences, and they also created valuable professional development opportunities for our design team members, aligning with their career development goals.

Throughout my career, I’ve spearheaded numerous strategic partnerships with external partners to deliver enhanced user experiences.

From enabling direct control of Sonos speakers from the Spotify app, to the integration of Amazon and Google content and voice assistants, to content partnerships with Apple and others, these complex projects required deep experiential work and well-aligned goals. They also called for careful coordination with our partners; in the case of Spotify, a mutual appreciation of pickled herring also proved beneficial.

These collaborative projects yielded crucial user experiences, and they also created valuable professional development opportunities for our design team members, aligning with their career development goals.

I LEAD
CREATIVE TEAMS

I LEAD
CREATIVE TEAMS

I have a deep record of building and developing design teams, nurturing careers, establishing creative culture, and driving company strategy

MY APPROACH

The product and process of successful design are centered around four areas: talented people, a strategic direction, the impactful application of creative thinking, and a robust operational foundation.

My approach to leadership draws from this. Hire and nurture the right people, drive clear targets, and build an environment in which the team can do great work.

LEADERSHIP AREAS

PEOPLE

PEOPLE

EXECUTIVE

EXECUTIVE

CREATIVE

CREATIVE

OPERATIONAL

OPERATIONAL

BUILDING A TEAM

Over the past decade, I have transformed Sonos’ UX team from a tiny startup crew into a sophisticated 50-member experience organization spanning design, research, creative direction, PM, content strategy, design ops, and creative technology.

This was much more than a hiring exercise. It was multi-phased, long-term growth that had to flex with company needs and practical realities.

It involved recruiting and developing new leaders. It required establishing new disciplines like creative direction and design ops, and it rested on successfully integrating existing teams from user research and product management.

It was built on good practice around on-boarding, crisp role definitions, consistent career planning, living my values, and a healthy dash of humor.

“In over two decades in design and tech, I can count on one hand the number of professionals as exceptional as Neil. Beyond his thoughtful, grounded personality, Neil is a rare blend of strategic vision, deep UX expertise, and empathetic leadership.”

Chris Heimbuch
Chief of Staff, Head of Product Design Operations

“In over two decades in design and tech, I can count on one hand the number of professionals as exceptional as Neil. Beyond his thoughtful, grounded personality, Neil is a rare blend of strategic vision, deep UX expertise, and empathetic leadership.”

Chris Heimbuch
Chief of Staff, Head of Product Design Operations

COMPANY STRATEGY

To drive a more customer-centric strategy at Sonos, I developed the Experience Journey framework.

By combining existing research with an extensive new diary study, this framework captured our target customers’ behavioral profiles and critical listening moments - what we called the “Faces, Places & Use Cases” of Sonos.

The Experience Journey has since guided multiple product roadmap iterations, sharpened focus on current projects, inspired new product explorations, and built consensus during high-level strategic discussions with executives and our Board of Directors.

EXPERIENCE PRINCIPLES

During the pandemic I spent a lot of time reading and thinking about creativity. It started from curiosity, evolved into inspiration for the team at a challenging time, but became a conviction that the UX team, product org, and wider company needed better guidelines on how we created experiences.

In collaboration with other product leaders, I established a set of experience principles that guided the emotional and practical intent of the experiences we sought to create. These informed creative work across many roadmap and exploratory projects and provided a common language and quality bar for product definition and design.

ABOUT ME

ABOUT ME

Part do-er, part dreamer, part storyteller,
and former astrophysicist (yeah, really)

Part do-er, part dreamer, part storyteller, and former astrophysicist (yeah, really)

WHAT I SAY ABOUT ME

I’m happiest when I’m making. I always wanted to be a designer, but as a kid I could never see the path. And if my high school had any career guidance counsellors to help inform my thinking, they studiously avoided me.

So I ended up studying physics instead, as one does. I spent 6 years at Oxford, in all its Hogwarts glory, getting a BA in Physics and a DPhil in Astrophysics. Then I moved to California to do a post-doc in astrophysics. You can’t get much further from design. But I did publish a paper with an astronaut, so that’s pretty cool.

Then, in the late ’90s, two interesting things happened in the Bay Area - the dot coms boomed and Steve Jobs returned to Apple. Suddenly, design and technology were everywhere, and I was inspired. Armed with a shiny new Bondi Blue iMac and a dubious Photoshop license, I dropped physics like a rock and retooled as a designer.

I’m happiest when I’m making. I always wanted to be a designer, but as a kid I could never see the path. And if my high school had any career guidance counsellors to help inform my thinking, they studiously avoided me.

So I ended up studying physics instead, as one does. I spent 6 years at Oxford, in all its Hogwarts glory, getting a BA in Physics and a DPhil in astrophysics. Then I moved to California to do a post-doc in astrophysics. You can’t get much further from design. But I did publish a paper with an astronaut, so that’s pretty cool.

Then, in the late ’90s, two interesting things happened in the Bay Area - the dot coms boomed and Steve Jobs returned to Apple. Suddenly, design and technology were everywhere, and I was inspired. Armed with a shiny new Bondi Blue iMac and a dubious Photoshop license, I dropped physics like a rock and retooled as a designer.

I’m happiest when I’m making. I always wanted to be a designer, but as a kid I could never see the path. And if my high school had any career guidance counsellors to help inform my thinking, they studiously avoided me.

So I ended up studying physics instead, as one does. I spent 6 years at Oxford, in all its Hogwarts glory, getting a BA in Physics and a DPhil in Astrophysics. Then I moved to California to do a post-doc in astrophysics. You can’t get much further from design. But I did publish a paper with an astronaut, so that's pretty cool.

Then, in the late ’90s, two interesting things happened in the Bay Area - the dot coms boomed and Steve Jobs returned to Apple. Suddenly, design and technology were everywhere, and I was inspired. Armed with a shiny new Bondi Blue iMac and a dubious Photoshop license, I dropped physics like a rock and retooled as a designer.

As an intern, contractor, and then full-time designer, I cut my design teeth in the real world. I moved to the East Coast, got a role at Bose, and learned the trade of product design. When the chance came to join Sonos, I took it.

For the last 14 years at Sonos I have been designing and leading at the intersection of software, hardware, and content as the organization scaled from a startup to a publicly traded company. I’ve worked with some outstanding people.

So yeah, I’m a design leader.

But I’m also a huge LEGO fan, a part-time photographer, a dabbler in digital art, and a modest runner. Most importantly, I’m a father and a husband.

Nice to meet you.

As an intern, contractor, and then full-time designer, I cut my design teeth in the real world. I moved to the East Coast, got a role at Bose, and learned the trade of product design. When the chance came to join Sonos, I took it.

For the last 14 years at Sonos I have been designing and leading at the intersection of software, hardware, and content as the organization scaled from a startup to a publicly traded company. I've worked with some outstanding people.

So yeah, I’m a design leader.

But I’m also a huge LEGO fan, a part-time photographer, a dabbler in digital art, and a modest runner. Most importantly, I’m a father and a husband.

Nice to meet you.

As an intern, contractor, and then full-time designer, I cut my design teeth in the real world. I moved to the East Coast, got a role at Bose, and learned the trade of product design. When the chance came to join Sonos, I took it.

For the last 14 years at Sonos I have been designing and leading at the intersection of software, hardware, and content as the organization scaled from a startup to a publicly traded company. I’ve worked with some outstanding people.

So yeah, I’m a design leader.

But I’m also a huge LEGO fan, a part-time photographer, a dabbler in digital art, and a modest runner. Most importantly, I’m a father and a husband.

Nice to meet you.

WHAT OTHERS SAY

“Neil is a one-of-a-kind leader — intelligent, effective, creative and compassionate… I witnessed Neil elevate the UX discipline from a key function in product development to an indispensable voice in both product and business strategy. ”

Shilpa Sarode - Experience Strategy Leader

Shilpa Sarode
Experience Strategy Leader

“He has been a highly impactful leader for me, and a huge advocate and support for my personal and professional growth during our time together. I am better at what I do because of the mentorship I’ve received from Neil.”

Kate Wojogbe - Senior Director, UX

Kate Wojogbe
Senior Director, UX

“Neil was both supportive and inspiring - he created space for his team to grow, take ownership, and excel in their fields.”

Jen Morse - Director, User Research

Jen Morse
Director, User Research

“Neil is a world-class design leader. He contributes a strong sense of creativity and passion alongside his pragmatism and real world experience in getting products out to customers.”

John Hurr - Senior Manager, UX

WHAT MY RESUME SAYS

PROFESSIONAL EXPERIENCE

SONOS

2021-2025



2018-2021



2017-2018



2010-2016

2021-2025




2018-2021




2017-2018




2010-2016

Vice President, UX Design & Research

Drove company strategy through customer understanding, scaled and led a 50-person multidisciplinary creative team, increased customer base ~30% through new products and services

Head of UX, Senior Director
Grew customer base ~70% and revenue ~50% by leading UX work for Beam and Arc soundbars, Move and Roam speakers, Amp audio component, Airplay integration, and Sonos S2 app

Director, UX

Improved engagement and retention scores well above company averages by expanding and restructuring the UX team, and overhauling leveling, career planning, and operations

UX Designer & Manager

Led UX for flagship products including PLAYBAR, SUB, PLAY:1, Trueplay, and integrations with Spotify and Apple Music, driving multiple years of doubling in customers and revenue.

2021-2025
Vice President, UX Design & Research

Drove company strategy through customer understanding, scaled and led a 50-person multidisciplinary creative team, increased customer base ~30% through new products and services


2018-2021
Head of UX, Senior Director
Grew customer base ~70% and revenue ~50% by leading UX work for Beam and Arc soundbars, Move and Roam speakers, Amp audio component, Airplay integration, and Sonos S2 app

2017-2018
Director, UX

Improved engagement and retention scores well above company averages by expanding and restructuring the UX team, and overhauling leveling, career planning, and operations

2010-2016
UX Designer & Manager
Led UX on key products that drove multiple years of doubling in customers & revenue


BOSE

2004-2010

Lead UX Designer & Manager
Led major HW projects and managed team of 5 designers

2004-2010
Lead UX Designer & Manager
Led major HW projects and managed team of 5 designers

EARLIER

2002-2004

2001-2002

1996-2001

Visual i/o - UI Designer for data visualization systems, clients included Johnson & Johnson

Aaron Marcus & Associates - UI Designer/Analyst, clients included BMW and Visa

University of California, Berkeley - Postdoctoral Researcher, solar and stellar astrophysics

Visual i/o - UI Designer for data visualization systems

Aaron Marcus & Associates - UI Designer/Analyst

University of California, Berkeley - Postdoctoral Researcher

2002-2004
Visual i/o
UI Designer for data visualization systems

2001-2002
Aaron Marcus & Associates
UI Designer/Analyst

1996-2001
University of California, Berkeley
Postdoctoral Astrophysicist

EDUCATION

1990-1996

University of Oxford - BA Physics, DPhil Astrophysics

1990-1996
University of Oxford
BA Physics, DPhil Astrophysics